The Cognitive Realm

Every adventure starts with your player character. Designing characters for RPGs is an absolute blast, whether it's your first time calculating max HP or your tenth max level character. Your character is more than numbers and statistics; they are the lens through which you'll see a new world.

Brandon has a nemesis, a pop-up shop, and a packed JordanCon schedule—and it's all happening this week in Atlanta.

Taking on the role of game master involves extra preparation for game night and a lot of responsibility during play. As a Stormlight GM, you guide the adventure, control the adversaries, and arbitrate the rules of the game. I can’t promise that it’ll go smoothly, but I can wish you good luck.

Hoid knows his stuff. And the artists who have brought his stories to life know theirs. If you're interested in owning this art for yourself, check out Hoid's Storybook Campaign on BackerKit until March 27th, then keep an eye out for their release on the Dragonsteel Store.

Andy Weir doesn’t waste time expositing. As his character solves problems, he recalls fragments of his past, each relevant to the science mysteries he is solving. The first memories reveal his name, Ryland Grace, and his name is the password to access the next room on the ship. The parallels between both timelines keep the story moving, and revealing information piece by piece helps exposition land without long narrative breaks for lore dumping.

